DITL_144.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=284, y2=129 Type: -64 Info: '' DITL_143.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=343, y2=305 Type: -64 Info: '' DITL_142.txt Items: (8 entries) 0: Bounds: x1=95, y1=2, x2=389, y2=152 Type: -64 Info: '' 1: Bounds: x1=4, y1=157, x2=120, y2=255 Type: -120 Info: 'Programming: Original Concept: Music: Original Levels: Graphics: Logo Design:' 2: Bounds: x1=260, y1=158, x2=472, y2=175 Type: -120 Info: 'Marketing Dude: Peter Rodgers' 3: Bounds: x1=376, y1=203, x2=480, y2=255 Type: -120 Info: 'Danny Spear Ken Stineman Dwight Rodgers' 4: Bounds: x1=261, y1=203, x2=368, y2=255 Type: -120 Info: 'John Law Peter Rodgers Alexei Lebedev ' 5: Bounds: x1=123, y1=157, x2=236, y2=255 Type: -120 Info: 'Dwight Rodgers Dwight Rodgers Dwight Rodgers Dwight Rodgers Dwight Rodgers Dwight Rodgers' 6: Bounds: x1=308, y1=181, x2=430, y2=197 Type: -120 Info: 'Special Thanks To:' 7: Bounds: x1=392, y1=1, x2=481, y2=133 Type: -120 Info: 'If you like this game, please send me some money so I can get a decent computer.' DITL_141.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=379, y2=303 Type: -64 Info: '' DITL_140.txt Items: (4 entries) 0: Bounds: x1=56, y1=5, x2=347, y2=81 Type: -120 Info: '^0' 1: Bounds: x1=6, y1=5, x2=38, y2=37 Type: -96 Info: '' 2: Bounds: x1=289, y1=84, x2=347, y2=104 Type: 4 Info: 'Yes' 3: Bounds: x1=56, y1=84, x2=114, y2=104 Type: 4 Info: 'No' DITL_139.txt Items: (5 entries) 0: Bounds: x1=224, y1=105, x2=282, y2=125 Type: 4 Info: 'OK' 1: Bounds: x1=5, y1=6, x2=275, y2=22 Type: -120 Info: 'Please choose a speed level:' 2: Bounds: x1=39, y1=37, x2=249, y2=55 Type: 6 Info: 'Expert' 3: Bounds: x1=39, y1=59, x2=249, y2=77 Type: 6 Info: 'Novice' 4: Bounds: x1=39, y1=80, x2=249, y2=98 Type: 6 Info: 'Beginner' DITL_138.txt Items: (25 entries) 0: Bounds: x1=73, y1=5, x2=220, y2=21 Type: -120 Info: 'Top Ten Happy People:' 1: Bounds: x1=14, y1=40, x2=100, y2=56 Type: -120 Info: 'Name:' 2: Bounds: x1=154, y1=40, x2=229, y2=56 Type: -120 Info: 'Level:' 3: Bounds: x1=6, y1=234, x2=134, y2=250 Type: -120 Info: 'the name' 4: Bounds: x1=145, y1=234, x2=295, y2=250 Type: -120 Info: 'the level' 5: Bounds: x1=6, y1=215, x2=134, y2=231 Type: -120 Info: 'the name' 6: Bounds: x1=145, y1=215, x2=295, y2=231 Type: -120 Info: 'the level' 7: Bounds: x1=6, y1=196, x2=134, y2=212 Type: -120 Info: 'the name' 8: Bounds: x1=145, y1=196, x2=295, y2=212 Type: -120 Info: 'the level' 9: Bounds: x1=6, y1=177, x2=134, y2=193 Type: -120 Info: 'the name' 10: Bounds: x1=145, y1=177, x2=295, y2=193 Type: -120 Info: 'the level' 11: Bounds: x1=6, y1=158, x2=134, y2=174 Type: -120 Info: 'the name' 12: Bounds: x1=145, y1=158, x2=295, y2=174 Type: -120 Info: 'the level' 13: Bounds: x1=6, y1=138, x2=134, y2=154 Type: -120 Info: 'the name' 14: Bounds: x1=145, y1=138, x2=295, y2=154 Type: -120 Info: 'the level' 15: Bounds: x1=6, y1=119, x2=134, y2=135 Type: -120 Info: 'the name' 16: Bounds: x1=145, y1=119, x2=295, y2=135 Type: -120 Info: 'the level' 17: Bounds: x1=6, y1=100, x2=134, y2=116 Type: -120 Info: 'the name' 18: Bounds: x1=145, y1=100, x2=295, y2=116 Type: -120 Info: 'the level' 19: Bounds: x1=6, y1=81, x2=134, y2=97 Type: -120 Info: 'the name' 20: Bounds: x1=145, y1=81, x2=295, y2=97 Type: -120 Info: 'the level' 21: Bounds: x1=6, y1=62, x2=134, y2=78 Type: -120 Info: 'the name' 22: Bounds: x1=145, y1=62, x2=295, y2=78 Type: -120 Info: 'the level' 23: Bounds: x1=153, y1=254, x2=287, y2=274 Type: 4 Info: 'OK' 24: Bounds: x1=6, y1=254, x2=64, y2=274 Type: 4 Info: 'Clear' DITL_137.txt Items: (4 entries) 0: Bounds: x1=134, y1=76, x2=203, y2=96 Type: 4 Info: 'Oh Happy!' 1: Bounds: x1=16, y1=50, x2=62, y2=66 Type: -120 Info: 'Name:' 2: Bounds: x1=72, y1=50, x2=200, y2=66 Type: 16 Info: '' 3: Bounds: x1=5, y1=6, x2=158, y2=22 Type: -120 Info: 'You made the top 10!' DITL_136.txt Items: (8 entries) 0: Bounds: x1=204, y1=114, x2=262, y2=134 Type: 4 Info: 'OK' 1: Bounds: x1=10, y1=29, x2=90, y2=45 Type: -120 Info: 'Level Name' 2: Bounds: x1=105, y1=29, x2=259, y2=45 Type: 16 Info: 'Level 1' 3: Bounds: x1=10, y1=55, x2=85, y2=71 Type: -120 Info: 'Your Name' 4: Bounds: x1=105, y1=57, x2=259, y2=73 Type: 16 Info: '' 5: Bounds: x1=10, y1=82, x2=75, y2=98 Type: -120 Info: 'Difficulty' 6: Bounds: x1=105, y1=84, x2=259, y2=100 Type: 16 Info: '' 7: Bounds: x1=6, y1=5, x2=277, y2=21 Type: -120 Info: 'Please enter information for your level' DITL_135.txt Items: (3 entries) 0: Bounds: x1=0, y1=-1, x2=294, y2=149 Type: -64 Info: '' 1: Bounds: x1=0, y1=152, x2=87, y2=172 Type: 4 Info: 'No Sound' 2: Bounds: x1=189, y1=152, x2=294, y2=172 Type: 4 Info: 'Lots of Sound' DITL_134.txt Items: (6 entries) 0: Bounds: x1=212, y1=216, x2=369, y2=277 Type: 4 Info: 'On to the help! (see manual for more)' 1: Bounds: x1=5, y1=178, x2=371, y2=213 Type: -120 Info: 'Questions or Comments? Happy Software is the ONLY software company that LIKES to hear from you.' 2: Bounds: x1=4, y1=221, x2=208, y2=272 Type: -120 Info: 'Happy Software 114 Dempsey Ave. Princeton, NJ 08540 ' 3: Bounds: x1=6, y1=70, x2=372, y2=152 Type: -120 Info: 'be altered and/or distributed. Gamma Zee has gone through many tests and should not cause any problems, however I, Dwight Rodgers, am not responsible for any damage it may cause.' 4: Bounds: x1=46, y1=282, x2=335, y2=298 Type: -120 Info: 'Internet: happysft@phsbbs.princeton.nj.us' 5: Bounds: x1=5, y1=4, x2=374, y2=70 Type: -120 Info: 'Gamma Zee is commercial software, permission is not granted to distribute it, reverse engineer it, or alter it. (See the ReadMe or manual for details). Any level files created with it, however (including Default Levels) may' DITL_133.txt Items: (1 entries) 0: Bounds: x1=5, y1=3, x2=343, y2=100 Type: -120 Info: '^0' DITL_132.txt Items: (5 entries) 0: Bounds: x1=212, y1=213, x2=270, y2=233 Type: 4 Info: 'Next' 1: Bounds: x1=8, y1=214, x2=66, y2=234 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=9, x2=42, y2=41 Type: -128 Info: '' 3: Bounds: x1=148, y1=213, x2=209, y2=233 Type: 4 Info: 'Previous' 4: Bounds: x1=47, y1=9, x2=270, y2=204 Type: -120 Info: '^0' DITL_131.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=379, y2=303 Type: -64 Info: '' DITL_130.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=360, y2=322 Type: -64 Info: '' DITL_129.txt Items: (1 entries) 0: Bounds: x1=0, y1=0, x2=410, y2=307 Type: -64 Info: '' DITL_128.txt Items: (9 entries) 0: Bounds: x1=0, y1=301, x2=74, y2=322 Type: 4 Info: 'Play' 1: Bounds: x1=360, y1=95, x2=480, y2=115 Type: 4 Info: 'Help' 2: Bounds: x1=0, y1=0, x2=355, y2=302 Type: -64 Info: '' 3: Bounds: x1=360, y1=280, x2=480, y2=301 Type: 4 Info: 'Quit' 4: Bounds: x1=274, y1=301, x2=355, y2=322 Type: 4 Info: 'Practice' 5: Bounds: x1=360, y1=55, x2=480, y2=75 Type: 4 Info: 'Top Ten' 6: Bounds: x1=360, y1=15, x2=480, y2=35 Type: 4 Info: 'Difficulty' 7: Bounds: x1=360, y1=118, x2=480, y2=244 Type: -120 Info: 'Version 2.5 Please send 1 or more to: Happy Software 32 Turner Court Princeton, NJ 08540' 8: Bounds: x1=360, y1=245, x2=480, y2=265 Type: 4 Info: 'Open Level File'